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Thank you so much for such a detailed review! I really appreciate your support and time that you spend writing this!

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sure thing! I really love this game! Ambiance and atmosphere is just right. Your homage to Miura Kentaro's legacy really did justice. Every page oozing with  Branded's grim prospect and their unbridled strength. I love to play the game as is, but since our gaming table is busy digging into OSE, I came up with simple solution of doing away with different skills and DC checks. Instead, opting in for BX style of skill checks and let people invest scores in skill checks there. leave the saving throw table as is since it is almost similar to human NPC's in the BX.  For Branded's unique Abilities, feats and maneuver, no tweaking there. Giving lvl 1 Branded non-human xp progression to level up, considering them as Race-as-Class.  But I will play the game as is first so that I can really appreciate it.

For GMs. The table is so versatile. So much so that I think folks should try an entire campaign set in the world as bunch of commoners at least once. Table upon tables and backdrop setting is that good. One thing that I want to see more is more apostles, or maybe how to create one. Go for god-hands even! 

anyway thank you for creating this game.

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Really appreciate your input and ideas! I'm pretty happy with the game, especially considering it was designed, written and laid out in 30 days as a personal challenge! I'm currently working on new content for it, like detailed consequences for a Branded's starting wounds, an Errant Knight class, new combat stuff, and a few other things! I hope to release a small expansion for it soon!

I will be adding more Apostles as well, for sure! Those where just a small sample, I have more ideas of things to add to No Man's Land!

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looking forward to it. :))