Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Thanks :D

Yeah we know that's not very clear.
Very solveable if we give the double jump a more 'wooshy' sound effect, with some added 'wind' particles maybe...
But, you know, 'time constraints'  :')
I'm glad you liked it :)