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The framework we used is OpenXR friendly. Did you tried and got an error?

No error, but it does not detect my headset, simply loads in flat screen mode

Hm, seems like I have to download a plugin to make the asset compatible. I'm gonna take a look later this week and let you know when is available. 

Hey, I've just uploaded a new version with the package. If you have time, give it a try and let me know if it works. Thanks (Cards_of_Destiny_v1_windowsMixedReality)