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(+4)

Masterful presentation !
I really enjoyed the introduction and the funny comments !

I found the controls a little bit counterintuitive but I got the hang of it.
Also took me some tries to understand that the enemies were going for the sword and not me ^^
I would have liked it if the game wouldnt end as soon as the enemies reach the sword.
Maybe they could try to steal it and walk back with it so you have a chance to get it back aswell.

Great graphic and presentation, really good job !

(1 edit) (+1)

That's super useful feedback, the kind we need the most :D Thank you very much to take the time and write it! If you don't mind, I'll love to have details on what controls were conterintuitive, sonce it's the kind of stuff we can easilly fix in futures updates :)

(+2)

Sure !
I found teleporting items to your hand a litle bit weird as you frist had to perform the grip action to activate the pointer and then press trigger teleport the weapon.
It also often would prefer to grab the weapon (that im already holding) with the other hand instead of teleporting another weapon.
Teleporting as a player is usually done when releasing the joystick while here you had to then press/input it again after releasing it the first time. Now obviously nothing gamebreaking and it all worked out, but it did cost me a couple runs ;D

Thanks a ton, will fix all of these as soon as I get my HMD back :)

(+1)

We could not reproduce the teleport needing 2 inputs (for us it fires on 1st stick release), could you tell us what HMD were you using?

(+1)

Oh interesting, Im using a Valve Index.