I've watched the videos and understand the benefits and appeal of VR, but none of that is really relevant, because all I wish is that VR games came with a non-VR mode so more people could enjoy them instead of watching *rich* people on youtube run around with gear on their heads, because that's pretty much the only audience right now. This is not a new concept. Loads of games offer options that "degrade" the experience just for the sake of making the 'experience' available to more people in general. This is why games have graphics options. "It's so much better in VR, though!" is a pretty weak reason.
If I was making a game, I'd want people to actually play it, not watch the YouTube videos just because that's the only place most people can experience VR right now. Maybe that's just me.
And I can't help but ask—if a game relies that much on VR for an enjoyable experience...is it really the game that people are watching, or the VR?