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(+1)

Hi there, I just wanted to say that I seriously enjoyed playing through your game! The retro style is something I'm not used to, but it was a nice change of pace and such a unique experience. Personally, I've never been too good at puzzle games, hence why I've failed to beat games like Link's Awakening (I got some terrible flashbacks to me trying to play that game lol) but I'm glad you put in ways to bypass certain puzzles for people like me.

I got about 30 minutes in and so far I love the storytelling, style, and just overall presentation of the game. I'll try to progress more in the future once I'm done reviewing a few other games :)

UPDATE: As I was typing this, I reloaded the game, and the girl opened up the path that I couldn't get past by shooting her bow. I'm not sure if that was supposed to happen initially but I guess I broke it somehow. I thought that I wasn't understanding something so I just want to alter my review a bit.

I think the difficulty is fine, but the only thing was that I broke every pot on my initial entrance into the dungeon, and because of that had no health items available to me afterwards until I got to the boss, and I was really afraid I locked myself in a bad spot and I didn't get to check if returning to town would heal me :') Thankfully got past it, but now stuck on the part after I open the key card door.  I'll have to give it another go in the future, but really solid game so far!

(2 edits)

There's a game-breaking glitch at the moment due to me not properly correcting the area to activate after moving an event.

After you open the keycard door, please head up the small staircase and mash Use on the center of the Large Thing there. It might take a bit of time for it to properly register instead of attacking, but once it activates it should be obvious.
Another player had the same issue with breaking all the pots early on, I need to figure out a way to circumvent that...

Thank you very much for playing!