Omg thanks to you to play this alpha of the game. I appreciate so much this moment.
About the feedback:
- Yes, the initials enemies are too hard, because i want to set a high difficult in this game to get great rewards, but i understands this point, 'cause its the first level and the player needs to learn how to play it. I will add some squishy enemies on the next version and some UI to explain the controls, movements, inventory and equipment.
- Same as the first point, i want to add a hight difficult to this game, so, sometime, i want to add some tutorials how to improve the distance to reach in a combination of Jump+Dodge in movement.
- I really need to work on the CD of every actions of the game, because its really pain on the a** think in so many things xD, but, thanks, i had this point on my mind.
- Yes, the spells spend a lot of mana, i will compensate the damage adding some numbers to the total.
- Oh sh*t, i typed the same key on the description, but its a different key and action, the Dodge key is the L, im gonna fix that, thanks!!!
Again, i appreciate this feedback because i can improve those points to give a very nice feel to play this game, thanks so much to play Trails of D. Knight :D