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A member registered 63 days ago · View creator page →

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Hello, I've just played a little bit of the game, well first impressions:

- even though there's a tutorial on the beginning, I didn't understand what's the use of the buttons on the bottom right corner.

- I've bought a sword on the shop, and even with it equiped I was still casting spells

- I really appreciated the day/night system

- some enemies disappeared before I reach them

- clicking on enemies were a little bit tricky

Overall the gaming experience is nice, the game is really well done, congratulations! Keep it up!

Wow! That was some awesome feedback!!! 

Well, I'll try to answer point by point.

For the download, I don't know why it doesn't work sometimes here on itch, but thanks for getting from the drive.

The tittle is a fixed image, I've to find a way to scale it yet, but it's in my to-do list, also the exit button, that I actually forgot to implement...

Thanks for the fast load, I'll also remove the ads on the next update, so it should give a little more time to read the information during the loads.

Also for the UI I've to find a way to scale it to the screen, I've noticed that some buttons are quite small.

About the hit rate, it's sadly unbalanced yet, I'm also trying to find a way to balance it better, for now the calculations are pretty simple, it takes the hit rate * by random % between 70 and 130 and does the same to the Dodge, if hit rate is higher than Dodge it hits. For the damage it applies the same calculations for the Physical damage, reducing the defense. Only for the magic that there's some more fancy calculations, that I made recently and I don't remember, lol..

For now I'm thinking of creating the structure of the game, I'm adjusting all thanks to feedbacks like yours, just want to make something playable and enjoyable right now. 

I'll develop the story later, once the structure is good enough.

On future updates I'll also implement different landscapes and the possibility to change the size of the generated map.

I'm very glad you liked it! I'll post the next update on Instagram, I'm hoping to do it before the end of October.

Thanks again for the help!

Hey Caleb! Thanks for the feedback!! 

At the bottom left corner there's a joystick that activates once you click there, but thanks to your feedback it'll become always visible 👍

My intention is really this to make a good mobile game, not pay to win or that you can advance only by paying something, the intention is to make it free, of course that if I can make any money with the game I'll be more than happy 😅

About the camera controls, I'm working on it right now to improve it's performance, as it's really hard to control zoom and rotation.

Thanks for playing! 

Hey! Really appreciate the feedback! The world is nearly all procedurally generated, but I like the distribution. I'll keep improving the game and I'll let you know when I have a new version


Please be the first to leave a comment, all feedback is appreciated.