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A member registered Oct 06, 2019 · View creator page →

Creator of

Recent community posts

Thanks a lot, I'll check if I can fix those :P 

Thanks for the comment. You mean selling objects to customers or buying stuff for your store?

Yeah, I guess it makes sense.

Nice game, but feels a bit non-responsive whenhitting the same key and nothing happens

Also the font color of these comments is not the best :P 

Hey its really fun, congratulations! It just needs some tutorial :P 

Hey thanks for playing! 

It's on the plans, but we'rte focusing on balancing now, so it might take a while

Oh, weird, we'll investigate that. Thanks for reporting

You mean they get picked first all the time? You can change the target from Closest to Strongest or Random, and by switching targets the turret should fetch a new target instantly.
The idea of having them there is really to mess up a little :P 

Sorry about that! We just fixed this issue and we'll upload a new version soon

Thanks for reporting, we'll double check that logic :D

♥️ thansk a lot

Thanks a lot! I've recently tried to take a screenshot of each map to make a world map, but there are roughly 650 maps, so it was too much work :P 

The total area of the game is around the same size of Zelda: A Link to the Past :D 

Wow! Such an amazing feedback!! Thanks a lot :O 

We're currently working on system to allow players switching the turrets, to make unlocking turrets and slots two separate things. We hope that this will give players a bit more chance to customize the game to their style :D 

I'll add your feedback to our pipeline, thanks again!

Thanks a lot :D 
We're working on balancing, and hope to make an update soon!

Thanks! WE're working on adding more content and variety :D

The language of bugs! 🤣


That wasn't supposed to appear like that, it seems there was a problem with the tutorial

Thanks for the feedback! 

Thanks a lot for the feedback! 
We're working a lot on the balance, as we know it's quite broken now :P 

There's a longer feedback form in the game, we'd really appreciate if you could take the time to check that :D 


Cheers,

=D 

Sorry for the delay, I've been focusing on a new game and forgot to check Itch for a while.

How can I reach out to you about that? Email, social media? 

Sure, when I click to move it seems like it takes a fraction of a second for the character start moving. This becomes more apparent when the player moves horizontally for some time and let go the button, because players can see the character moving for a brief time without any button pressed.

I'm playing with a keyboard, so it's a bit weird, it should stop immediately after I release the button. Same thing for the dash, it looks like there's a small delay. 

Maybe it's related to the animation or you're adding up the input and reducing it in multiple frames instead of setting it to zero.

Got it. I'll follow you to keep in the loop ;)

If you're interested I can help getting you game published on other comercial platforms, to get more players and maybe some money for your effort :P  Like I did with mine :D 

Hey, thanks for playing my games :D 

The city builder was the last one I worked on, I'm making a new multiplayer platformer now ;) 


The new game sounds exciting! Do you have a Discord?

Hey, this is super super cool! Congrats on the new spin to tic tac toe, it made it super fun! 


Do you have a Discord server?

Hey, it's a great game, but I thought the controls a bit weird. It doesn't seem super snappy, and jump+dash+jump+dash feels like too many sequence controls for moving around.


Are you still working on it?

Funny, but it's a shame it freezes badly when the ball hits something.


The shake could be turned off by default, the moving background + shaking effect made me dizzy :P 

Hey guys, this is awesome! It's been a while since I last saw a cool and RPG like this one! Congrats!!


Are you still working on it?

Wow, this is really cool! Spent too long getting the strategy set. It was super fun seeing the deck evolve and the new enemies appearing.


Are you still working on it?

this is super super cool! Are you still working on it?

Hey, it's a nice game, but it's too difficult.

Hey, really cool! Are you still working on it? 

Well, you can use that as a promotion page to get wishlist and downloads on Steam. I do it for my hero battle game, you can check it out on my profile. 

I can also help you out if you're interested

Wow, this is super cool! 🎉 


Have you thought about making a web build??

Cool!

Can I reach out to you via email to discuss bringing it to other web portals? You can monetize the current version already, and create more awareness with a bigger audience ;) 

this is awesome! took a while to learn how to play, but there's a lot of potential! 

Are you still working on this?\

Hey, really really cool! I loved the responsiveness and the overall vibe of the game!

Are you still working on it?

Hey, this is super cool, congrats!

I wish the character movements were a bit faster and that the question posed kept active on the answer box, just in case we forget, or skip the last part.


Are you planning to bring this game to other platforms?

It could be the camera issue you mentioned. Can't you let the camera refresh on the FPS the game is running?

Have you thought about making it a web game ?

Cool, let me know when the new update comes out.

For the UI, I think placing things closer to each other would make it better, for example, leave only the settings button on the top right, and the rest put together in the other menu.

Also, make all the buttons the same size, no matter the text to give it a more standard look. 

Thanks for your reply.

Changing the controls helped, but it's still too much :P 


I recommend automating some stuff, like:

if there's not reason to NOT grind, make sure player grinds automatically.

Make shots either never miss the target, to to keep shooting all the time, without pressing the key, or, at least, allow the player to hold the shooting button.

Ideally, speed up and down would also be automatic, but this might change too much the game