Hi there, I am not sure of the best place to ask questions, so please let me know if there's a more preferred way.
I created a Gnome and was getting ready to play when I noticed there wasn't a suggested sequence of play or turn order. I ended up looking in the Four Points SRD and saw the Turns there. As this is my first Four Points game, I am confused on how combat or competitive situations are resolved.
I see that it's player facing rolls, but how do you account for what the opposing side is doing? Is this narrated based on a failure of the character's action? A quick example is if I'm using the plot hook of birds pecking seeds in the garden. Let's say the birds are circling. If I were doing some action to keep them away such as swinging a garden implement around, is a failure something the birds get to do such as I fell down and the bird swooped in to get the seed? Or is there some other way for the bird to take actions?