Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Cool- I'm also in the same situation. I'm experimenting with the AStar stuff in Godot. I'm setting up a grid of points, and then connecting them together. Then I find a path from one point to another. There's a youtube video I found that explains it pretty well by jmbiv.

(+1)

I found that tutorial as well.

Between the very static NavMesh and Astar I think I'll go with the AStar solution. Feels more flexible and more like a good industry standard for games I can utilize later on in other projects as well.

Yeah, you can definitely make use of it in a lot of different types of games. Looking forward to seeing how your progress goes!