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I have a very complex aseprite file that I hand export for unity. Its a character doll that has dozens of layers for different pieces of equipment/hair. Will this be helpful to me?

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Hi there, @lunarsignals. It should work. Any number of layers is supported as well as all the blending modes between them. However, it's always possible that users are trying to do something I haven't accounted for. If that's your case then report a bug to my github issues page and send me your file. I'll try my best to resolve any issues.