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Marble Marcher - A fully ray-traced game with fractals

A topic by CodeParade created Jan 01, 2019 Views: 1,263 Replies: 2
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Hey everyone!  This is my first time releasing a game :)

This is not your typical game though;  it has fully procedural rendering and fully procedural physics using a new technique I developed.  Marble Marcher is the result of that work and there really isn't anything else like it.  So race through the 15 psychedelic levels  as your brain tries to comprehend fractal geometry!

https://codeparade.itch.io/marblemarcher

I'd love to hear feedback and your experiences!


Will definitely give this a try when I have time - fascinating idea, will have to see if my R7 can cope with it though... (one of the better integrated GPUs but obviously still not as good as having a dedicated one...).

Absolutely fantastic game concept!!! I wanted to mention I got 15s flat on the planet crusher. I also wanted to pitch this game idea to you after you started developing your non-euclidean geometry game engine. What if you made a FPS game based around some common non-euclidean geometry.