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I'm really sorry about the bugs you've encountered. If I come back to the game I'll fix them, it's just that since some of these problems are due to MZ not saving or deploying properly, it'd kinda be a dice roll if it fixed, and I don't really want to deal with it since I'm not doing anymore serious work on the game. Maybe in the future I'll come back to it if I do a game in the same world or in MZ or something, but for now I've got different projects that I gotta focus on. Regardless though, I'm happy you had fun with it and that it felt more complete, I hope you'll stick around for when I finish another project.

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The bugs are really no problem! My playthrough of the game wasn't negatively impacted at all by any of the little things I came across, but I just wanted to mention them in case you ever wanted to touch this game again. Sorry to hear about the issues with RPG Maker MZ; I didn't know that it had compilation issues, and I can see how that would be really annoying to try and work against.

I did think this was a very quality RPG Maker game, so I'm definitely going to look forward to anything you have coming next. Is there anywhere else you share game development stuff? I would be interested in keeping up if so!

I don't really have a place to check things out but if I make another project it'll probably be posted here somewhere.

However... If you know about any places that I could set up a good way to post devlog stuff that might actually help me out since I've been considering doing that for a while and going more public, but it's gonna take a lot of setup.

And again, I'm happy you liked the game, I really appreciate the feedback.

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I have a friend who occasionally schedules posts on Twitter to showcase random GIFs of his game development in process. He says that it's something you have to regularly keep up with if you want to see some traffic, and games that are visually interesting are more likely to get noticed. I tried using it a long while back to show off some of my own game development stuff, but I found it to be too much of a hassle to keep up with, especially because I don't particularly care about trying to get attention.

As for more text-heavy devlogs... I'm not sure if there's any special place you could go to post things like that. I have gotten some hits from all the devlogs I made for my larger games here on itch, but part of that might be because I'm in the pool of "featured" users on this site, so anything I do shows up in a special featured feed. Honestly, I think the best thing you can do is to just continue making games if you're passionate about it! Your follower count will only go up if you keep putting stuff out, and I've had several bursts of traffic on random things I've made across my time on this site.

Thank you for the advice, if I set up any public place to show off stuff I make I'll definitely post about it here, but for now if you're interested in keeping up with my stuff just make sure to check my itch every so often.