Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(-1)

Thanks CoalFire! I just watch the whole video, it was great and I appreciate the feedback. I was waiting for you to finally realize the big hemp trees provide hemp also :D  Drinking from the "tree" is just a little bug that happens when you are close to the shore on ground that is almost the same elevation as sea level. Normally you have to be looking at the water and standing right by it to drink.

The loading from a save locking up at 40% is a known issue from the last update. I'm frantically trying to fix it right now but it is being evasive. It never happens in when I playtest through the UE4 editor/engine but it always happens in the packaged/distributed build... I'll figure it out sooner or later. However, it will load eventually, it just might take 5 mins or more based on feedback. Loading usually takes 15-30 seconds on my rig but it takes about 3-4 mins now. Hopefully I'll have a fix out soon. Thanks again for playtesting and making a video. If you want any tips to help gameplay for your videos let me know. Since it's still in development it can be a grueling walking simulator at times when you don't know where to go to find things like the dragon egg. 

Any kind of general "good to know" kind of stuff might be helpful, but at the same time it may be detrimental to my raw blind feedback. Maybe if I get to a point where I don't know how to progress, I'll ask :)

(+1)

Checking the key binds will help for things like toggling the HUD elements and other stuff that might not be so obvious at first and also reading the entire journal. I won't give anything away that isn't already there unless you ask. Thanks again and I really appreciate the videos and feedback