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(+2)

Hey, this is a fantastic game! 

I loved the narrative, especially the "Fear of the Dark" reference.

I have some feedback:

  • It would be nice to have the option to remove the old tv post-processing, it looks weird on a big curved monitor.
  • I got some skill upgrades duplicated, and it should be unique to give  the players more options
  • Do the enemies stop chasing the player if they are too far away? It feels unnatural.
  • The player could have some initial projectile, independent of the initial upgrade.
  • What does the heart pickup do?
  • Destructible objects could be more apparent

I also have a pretty similar game, and I'd love to hear your opinion! 

Here's the link.

Cheers!

(+2)

Those are some very valid points you bring, for sure some I'd like to improve on some of them. The blue "heart" is actually a random powerup you get that gives you a temporary boost in speed, damage, etc - It should be more apparent when there are more enemies on screen.

And I'll be checking out your game for sure, thanks for the comment!

(+2)

Thanks for your reply! Please let me know if you make any improvements to the gam