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cute but idk how the limitation is implemented, it feels forced because it would've been the same game if you just took away what's made as a limitation

(+1)

Thanks for the feedback on the game! This was my first game submitted and I realized I went a little too ambitious with planning. Originally enemies were also supposed to use respective abilities as well (for example as the blue character, you would've had to jump over orange enemies that could dash), but I didn't have enough time to implement it, which I realized afterwards hurt the game in terms of use of limitation. I'm hoping to use this as a learning experience for the next jam I participate in


-KirbyC900