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Thanks for your feedback, absolutely agreed on the controls, it's something that was difficult to perfect under the time constraints but of course everyone is under time pressure! Also, we've been trying to fix bugs since the game jam including the accidental killing - the button minigame is prone to button-mashing which can accidentally kill the patient in the frame or two after the minigame window closes. Same thing with restart, we didn't have time to make a functional menu for that. Still, good to know that you liked the concept!