At this time, I could finally configure the project in IntelliJ IDEA, because I've had some issues. Due to that, I started the devlog later than other people, but I have a bare idea of the game. It'll be a strategy game (or something like that): You have to travel betweet planets, and each planet is a level. In each level, you have to get supplies and return to your spacecraft. But it's not an easy task, because you have a limited amount of "steps", and you have to get the best route. Otherwise, you'll die.