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Spooky!

The giant explosions were really satisfying. Especially since the spiders went flying when they were hit. Gameplay was pretty basic, but hey, 48 hours is not a lot of time.

Some kind of reloading indicator would have been nice, rather than spamming shoot until it worked. It was also a little annoying that the dice sometimes traveled farther/took longer to explode based on I assume how the physics worked.

Thanks for adding credits to all the external assets within the game! A lot of people don’t do this, but I’m sure the people who created the assets really appreciate it.

Nice work!