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Brilliant! Once I figured out how all the dice work, it was quite fun stacking together effects and working out how best to buff myself and take down the enemies. And the style is amazing as well, very Persona-5-everything-angled-radically, and I love it. I also quite enjoyed how you could roll over everything to get more detail about it. Couple small things if you're going forward with this: 

  • The energy mechanic should be pointed out, at least highlighting the energy that will be used with the roll of a die. I thought the game was bugged at first when clicking the die wasn't doing anything, and for a good couple minutes I was trying to figure out why I could or couldn't roll particular die. At the very least the descriptions should say how much energy each die uses (even if the D20 is the only one to use more than 1).
  • The hover details on the final fight go off the top of the screen since the HP bar is so high up. And it wasn't always obvious when effects would be ending (at least once I saw it say an effect was "for 0 turns").
  • It's interesting how the dice actually roll around and drop on the table to determine what happens, but it seemed to me that the number you could barely see at the top was the number being chosen? If we had a better angle on the dice, or maybe highlighting the side that is being selected before the die vanishes, it would be nicer.
  • Sometimes the die would seem to take quite a while settle, so I appreciate that there seemed to be a timeout for how long it would take to roll. I was afraid the game was going to softlock when the die slowed way down like that, but it never happened. The die also seemed to spin insanely fast a lot, which seems not quite realistic to match the realistic rolling.

Anyway, loved it all, the art style, the music, the tone, it's all great!