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I like the art style. The look of the tokens in the grid is what initially drew me to try the game out. I found the actual gameplay a bit hit and miss. I wasn't sure if I should be playing purely for speed or if I should be trying to make big patterns (I think speed is the way to go now). It feels like there could be more depth to the puzzling e.g. a way for there to be combos to reward planning ahead. Interesting concept though and well executed.

Thanks for playing, and thanks for your feedback! Personally, I think that the ability to choose between playing for speed and playing for larger connections is a plus for this game as it allows for greater player expression through gameplay. I can understand how that can be confusing, and it will be an interesting thing to balance in my post-jam version. I may implement some sort of combo system, but I am going to stray away from one that only benefits those who play for speed.