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Love the concept of playing a level over and over with new abilities, and the branching paths of the level really helped. It's like Sonic the Hedgehog done right! Could have done with some more clarity - to this moment I still have no idea what a cute flower friend was supposed to do...

Thank you so much for the kind words! Yeah we really liked the concept, but we just wish we executed a bit better. The flower friend was really rushed but it deletes nearby projectiles when you press the top face button. After play testing, we realized it should defend during the entire animation, but we ran out of time.