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Ye, it was hard sometime to pick up dice becthe ause physics just became crazy and raft rolled over for no apparent reason. I also feel like you need to add some kind of tool for picking up dice, so player would interact with dice more clearly. For example a net or paddle would do.

I also felt a bit frustrated why my raft went down a few times when my parameters were fine (hp more than 80 and raft more than 50). I wonder if it was just crazy physics, or if there is some mechanics I didn't understand. Anyway, I found myself sinking a few times without any good reason :(

The core gameplay is fine for me. But I would add some icons to the dice, so the player can see what it will do to your raft or hp or something else. Like if this dice gonna give you +5% hp then you can add a heart icon to it (for example).

Visual is great too! Overall a good game!

(+1)

Thanks for playing btw.

I like the idea of the player having a tool yeah. 

About sinking: it's probably the physics. For me the water simulation worked fine most of the time (very rarely it did freak out, didn't know why so I moved on because of the time), but I guess on other pc's it doesn't always work fine (which I should have known tbh). Another reason for randomly sinking while your raft is still floating is: your raft might have gone below a certain height threshold (due to the waves going also low), so the game thought you sunk. That's just bad design from me. Idk if you experienced this as well.

I can't add icons to the dice because it's up to you which dice you pick when u have a "quest" (displayed down right on the UI). But I can add an icon to the UI under the crosshair I guess, which will display some information. Might be a good idea yeah.

Thanks for the feedback