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(+2)

Nice work!  I like how there was two phases of gameplay, one in the overworld and the other in combat.  That makes for some nice pacing.

Do you have any plans for the game after the jam?

(+1)

Thanks a lot! Yeah, there were some cut features like shields and some weapon art that didn't make it in.  Fortunately I think it's in a place where adding that stuff in will not be too difficult as a lot of the support is already there.  And I want to smooth out the rough edges on the combat (and maybe reducing the amount of inputs).  Thanks for playing!

(1 edit) (+2)

Of course, keep it up!