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(+2)

I've seen plenty of dice throwing games but I like your strategic approach to it and the fact that attack and movement are one mechanic. I liked how you can hit multiple enemies if you aim correctly, that allows for some strategy.

Initially I thought it was an arena survival game but I saw the castle and got the idea. So yeah, making the goal a bit more clear would help.

The graphics is nice, and I think tweaking the lighting and some visual effects can improve the look further.

Good job!

(+1)

Thank you for the feedback!

The turn-based mechanic of the game wasn't originally part of the plan, but it turned out well.

I plan on adding a small story cutscene in the beginning of the game after the Jam ends. I also agree that I need to redo the lighting. I baked before building it, but the shadows disappeared for some reason! I also want to add some extra visual effects.

Thank you for playing my game!