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Cool game! The idea of controlling pieces on a board and having the ability to heal, attack, or move them with a single die is nifty! The game was challenging, but fair (though I swear the AI rolled better than me...). And the AI seemed to be pretty smart on how it chose its moves, which I'm sure was fun to program. 

My only complaints about the game was that it was a little slow for my tastes, if there was a way to do 2x animation speed, or just queue up your actions and then have them all execute at once, that would be better for follow up play throughs. Though I believe that should be an option for the player to select, not a hard change.

If you end up developing it more, adding other characters (e.g., a mage), and some way for the player to have more control of their die rolls (pure random can suck in XCOM like games), (e.g., a relic that gives you reroll option of some sort), then let me know and I'll happily play test again!