Thanks for the feedback! I wanted to make the enemies more complex but unfortunately didn't have time between work / a vacation I went on with family. Glad to hear you enjoyed it! I debated between making the projectile break in contact with the walls or not but decided against it for the sake of getting through easier since you die in shot. This was my first game jam / game maler game amd had a pretty fun time working on it. Now I'm looking into doing a platformer of sorts.