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I love this concept of not having the dice roll be random! this makes it different from other games (including mine) that have random dice rolls! One thing I noticed is that when you have a 5 and move it resets back to 1 meaning that 6 doesn't exist?

(1 edit)

correct, at this resolution 6 wouldn't really fit on the die, there was the thought to have a 6th side with a star for something for a critical hit but with the time constraints and only 5 enemy types it wasn't enough of a priority to get in the final build