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(1 edit)

Liked the game a lot! There are some rooms for improvement in my opinion, with the RNG for example - the player's movement is almost entirely based on it. However, you did try to balance it out and gave the player more control by providing extra dice roll pickups throughout difficult/tedious levels. Props to you for that!

Also, it might have been a very nice QoL improvement if you added some kind of UI that shows the action of the enemies - that way, the player would not have to guess whether the enemies are going to ram at them next turn or not!

The art and audio is pretty decent as well. Good job!

Thank you so much! I'm really glad you enjoyed it .. thanks for playing and streaming it :)