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That's really good for a first game !

The concept is smart & enjoyable. The visuals assets are nice & coherents.

The physics is a bit wacky & the controls a bit rigid (the knife tend to drag a bit behind the mouse).

Small feedback  : you should always display the recipe (somewhere in the corner of the screen) instead of having to right click) so that you know right away what to do.

All in all it's a really decent jam game, especially if it's your first jam. Good job :)

Wow, thanks!

I can't take credit for the assets though I completely yoinked them from the links GMTK provided, although given the time I would have definitely made my own! (The wall texture was made in about like 1 minute by manipulating an already existing jpg from a google asset lol)

Funnily enough I had a NPC follow your cursor, turned off the clicking to set a location for it to run to, and then reskinned it and boom. Added procedural animation to it for chopping, and then about halfway through I figured out how to increase the "walking" speed of the NPC i guess. No CLUE how to make something follow your cursor for real lmao. That being said I could have cranked up the speed of the knife to a billion but then it would mess with the physics worse than it already does.

Good eye on that I should have it automatically display on start of the level (and then have the first right click toggle it off rather than turn it on) and maybe make a one time GUI right click icon to get rid of it.

Thanks for your feedback I appreciate it!