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I can't overstate how much I loved the style, assuming you keep moving forward on this project I'd say get the enemies implemented in the same 3D style as the dice, map, and cup. 

I played through once and died to the serpent who was pretty tough. I think there needs to be some reward or tradeoff for winning a battle otherwise it's better to just avoid them at all costs. I also think it'd be cool to have more option combinations when progressing through the map (I only played once so I could have just not seen them!). I read about the bug and ended up skipping the yellow dice completely but it of course would have been more fun to be able to use it and have interesting effects. 

In the game I made you can customize dice, it might be cool to implement something like that for the yellow dice, that could even be the rewards you get from beating enemies; the yellow dice effects or a currency to buy them in a special map spot. 

Thanks for making the game, it was fun! Please check out and rate my game if you have a chance!