Thanks for playing and thanks for the comment!
Definitely inspired by Inscryption! I had thought of letting the player get up from the table and walk around but that was a bit overscoped for 48 hours. Will likely have some of that in a future version (along with upgrades for units and kind of collectable units and whatnot).
Game is definitely too dark in the jam version. I've already lightened it up since. I kind of changed the lighting last minute before jam submission to make it darker and really just went a little overboard with it.
Working on totally updated health bars for both player units and enemies, should be much improved in next version.
And as far as mis-clicking, yeah, that's something I need to solve. I'm thinking some kind of indicator to show exactly what you are going to click when you mouse-over. I already added tooltips that show unit stats which would help with that, but also going to add like a color change on a tile when you are set to move there and things like that.
Thanks for the great feedback!