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(+1)

Hey yeah I totally understand the time pressure, had a lot of stuff that fell off for my game also haha. So, I was thinking more of a detached visual indicator since in levels with multiple dice, I might be focusing on moving one die and not really paying attention to the other. Perhaps something more striking so it grabs my attention. The particles are nice, maybe more emphasis on that? For the cracked tiles, I am thinking more of the feedback as they fall, was there a sound effect for that? 

(+1)

Oh okay I understand better now! Fair points!