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Thanks so much for playing and I am glad you enjoyed it! Hey now, these are fair dice, what kind of RNG you think I'm using here!? Just kidding, I know it does seem less fair that it should, and I'm interested to hear your ideas on how I could improve that! Regarding enemy movement, it is indeed random, but they can only move in the 4 directions like you and their movement is based on a d4 die so they have a higher chance of moving less spaces. What are your thoughts on showing a roll preview for enemies like is shown for the player? That way you know how far they are going to go but not which direction. Or perhaps previewing the direction but not the roll?

(+1)

I like the idea of knowing their roll beforehand instead of direction! Perhaps keeping their movement random is alright, then for enemy variety you could have one that always go "towards the player" (with a smaller dice range).

Yesss this is exactly what I was thinking!! Thanks for your notes :)