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Well this was definitely a very nice game not what I was expecting when I saw the nicest game bujt definitely a god.  And a surprisingly good math tool, I know more multiplication tables.  Though... they are multiplication tables, so.. yea.  

Though the hitboxes were a little iffy on the numbers.  I feel like on the one hand making it easy to hit the wrong number is a kinda fun twist.  Since it makes it a bit  ore manic in the fact that you can go along diagonals and spin the die a bunch to reach your goal faster.  Though on the other hand it also feels a little annoying when sometimes it doesn't trigger.  So I feel like tweaking that could lead to an interesting risk vs reward scenario.  Also possibly mixing up where each number spawns could be interesting?. Maybe having 6 spawn bottom right instead top right etc.

Other than that though the only thing I would say is having the walls a little bigger, and maybe messing with the physics a bit could be interesting.  Maybe more movement options mixed in with said physics (though thats a bit much, so maybe not).  

Overall an interesting a pretty good math game, which is really hard to pull off.  Honestly I'd be interested to see this where you just pick the number and go through math equations to get to that number. But that's a bit much, especially for a jam, could be interesting for a post jam update though.

Btw.  Current highscore of 14.

First of all, congratulations for being the undisputed king of the Nicest Game Ever challenge :D

Yes, I agree the 2 main concerns I'm getting were the triggers and the game physics. Not the smoothest of all, but it could be better. But others find it interesting, giving them a whole different experience of playing it. Thanks for all the feedback, we'll use it all for post jam fix! Thank you for the little feature, that was an awesome stream!