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(1 edit) (+1)

Where to begin? Art and sound on this one are stunning. The spritework is gorgeous, the title screen really draws you in, and the character designs are great. The splash art instantly communicates their personalities, or at least how they feel about the situation. The host feels very gregarious, and the contestant looks comically panicked. The level art is also really appealing, and the studio props and such really tie together the setting.

This is definitely one of the stand-out submissions for me: FNDS has tons of charm and challenge. But I have a few gripes.

Maybe I'm just a n00b, but I felt like the difficulty here was just a little bit too punishing for me, and I couldn't complete the game. Sometimes I wasn't sure what counted as a platform, and I mostly got better by just memorizing the stages and hazards. I'm also guessing you tuned the controls for a gamepad since it's recommended, but with a keyboard, the precise movements the game requires are really hard to make.

I will probably revisit this one again with a gamepad, but despite how tough it was for me, I still adored this game. Your team made something really special here. Congratulations. :)

(+1)

Thank you so much for the feedback! While the game's difficulty in my opinion is what makes the game fun, I'm working on making the game more accessible for people that might not be into this difficulty thing. Also, I've received a lot of feedback on keyboard controls - gamepad is mainly recommended because it's more comfortable to use and it has more feedback with the rumble feature. I'll work on some tuning for the people who don't have a controller at hand, which seems to be the majority. Thank you for playing! :)