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Ahh that is awesome to hear you felt that! I spent a good bit of time balancing the stats capture exactly that feeling. I wanted trade offs to feel meaningful— for all the stats to be equally important. I didn't quite nail it (Health is not super valuable, Speed is nearly critical to keep at a 3 or higher, and Haste is maybe a tad too powerful), but nevertheless I was pleased with where things ended up.

Cheers, and thanks for playing! 👉🎲