Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

I tried to approach this problem by having multiple path (or making it super easy lol). I expect the thought flow to be observing the power, choosing the right path, and then executing it right. 

Either way I think it takes a lot of work to polish the level design. Guess we're really brave to take this idea.