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Thank you so much for playing it! 

The gameplay had some huge flaws because of that you said. I had a system to show the player the sides of each dice, but I couldn't finish it on time and had to cut it off. 

Each dice have 3 sides that are randomly generated at the start. Knowing the possibilities of each roll changes all the strategy! 

I'm really sad I couldn't implement it.. =/

But that's the life at a 48h game jam! Haha