just learned simply exporting to obj is wiping the vertex color info. I didn't know that. Any tips for doing what I'm trying ? (get vertex colors working in gamemaker?)
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whoa it's so cool you are helping me (and other croc users) out on this! I tried the beta version, but may be doing something wrong tho. If I export to .obj from Crocotile (a model with vertex colors obviously, and checkmark "Vertex Colors") then add mesh into Penguin they should be showing up, right? It's still blank for me. The creator of Crocotile told me this when I asked, dunno if it helps:
"crocotile adds the vertex r g b values to the end of the vertex x y z data in the .obj, if vertex colors is checked on export.. it's not a standard of obj, but some programs might read the vertex data such as MeshLab."
yes. Tho they are weird long decimals on the colored vertexes I think.
o Default v 0 4.75 3.125 1 1 1 v 5 9.75 0 1 1 1 v 0 9.75 3.125 0.32156863808631897 0.5686274766921997 0.7607843279838562 v 5 4.75 0 0.7019608020782471 0.10196078568696976 0.03921568766236305 v -5 4.75 0 0.7019608020782471 0.10196078568696976 0.03921568766236305 v 0 4.75 3.125 1 1 1 v -5 9.75 0 1 1 1 v 0 9.75 3.125 0.32156863808631897 0.5686274766921997 0.7607843279838562 v 0 9.75 3.125 1 0.8509804010391235 0.4588235318660736
etc...
(and yes, I made sure to get the beta version)