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As a big fan of tactical RPGs (or maybe SRPG in Japanese words? I am more familiar to this term so let me stick on SRPG), this is really a cool game for me!

It’s impressive that you have done all of this art, combat etc. in 48hrs! A while ago I tried to make an SRPG game but I was annoyed by the complicated logic / UI stuffs forever. I never thought I can play such a well made one in a 48h jam!

The idea is solid and fun to play with. It kinda brings the RNG result (somehow important risk in those games) to somewhere before your moves, so you need to change your strategy based on that, which is really fun. I can see how interesting it can be if more mechanics are added! (And a more detailed UI showing more stats xD

Good job !!