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(+2)

I wouldn't call it "failed". I like how the character leaves "imprints" of itself on the way, like putting your mark on the world and I like the look.

The jump feels ok, but a little static. Have you ever tried something like this: 

?

I also liked this breakdown of building a better jump: 

Well, still a cool coincident, that we both chose the same name for our games, really hope you're not coming after me with some legal action :P

(+1)

I played little big planet 2 a lot. For me this floating jumping feels more natural.

Played through Little Big Planet 2 once or twice, and you're right, those are also very cool jumps, feels like low gravity in LBP2 when you jump