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A cool idea that forces you to think on the fly--most strategy games focus on planning far ahead. If you had more actions you could perform, those sort of random possibilities would really open up!

(1 edit)

I am split between more actions that would increase the number of strategies, but also the complexity to play it vs leaving the actions simple, but making more complex levels with more risk/reward involved (i.e. turns/actions taken could become important so you have to try to press through it.)