Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit)

I am split between more actions that would increase the number of strategies, but also the complexity to play it vs leaving the actions simple, but making more complex levels with more risk/reward involved (i.e. turns/actions taken could become important so you have to try to press through it.)