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Interesting take on the roll the dice puzzler that has emerged this jam. Clean and readable graphics. One thing I would suggest is not having the camera at a 45 degree angle to the tiles, since it's hard to tell which axis is which when trying to move with WASD.

I used a 45 degree angle since that was the standard isometric layout and you could see 3 faces in that layout vs only 2 in a standard right-angled layout, but yeah I get what you mean. Will keep it in mind for next time.