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(+1)

Pretty interesting!  Like our game, there is a surprising amount of strategy to be had after learning some of the mechanics in the game.

You guys took a different spin on player agency, more of a top down strategy approach with how to manage each day (more like "economy" balancing?) vs. our game which was more minute with "step by step" decisions.  It's interesting to see the differences.

Also, damn those firewood prices!

(+1)

I think your approach to have set amount turns against our... hyperinflation of firewood prices was bit better approach to make the game end at some point. Maybe with a lot of balancing it could have been made difficult enough in the late game so couple wrongly played turns would end it.. instead of .. firewood :D Oh well.

It was great to see a similar design and do little comparison..! Good luck and thank you for playing! :)