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I like the art and CRT filter, as well as the dice bouncing. I managed to beat the game on the second try after getting stuck the first time! This idea is really clever--it has the same charm that other level building games offer but with the random twist. Neat! I do think, however, that when I placed tiles that would be completely unreachable, it was unexciting. I do not know how you would get around that. :p Let me know if you are going to continue developing this. I am curious to see where the project goes, if anywhere. :)