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Hi Jay, Ram, and John! So happy to get to play something y'all made together. A very cool project for 48 hours. Well done.

I really like your take on the theme for this. I haven't seen anything quite like it. The controls work well, but take a little getting used to. I think the biggest change I would suggest is having some sort of attack indicator on enemies before they attack so you can react or get out of the way. Maybe their faces change or something? 

The gameplay moment of bouncing your die back and forth between two stacks was REALLY satisfying. Setting up those moments were appropriate skill challenges. And diving into tangled pillars or enemies felt amazing. Well done team!

Keep making cool things :)

That's a pretty good suggestion I hadn't considered! 

Maybe making the enemies flash subtly as they're about to attack would have worked nicely. It is something to consider if I choose to go back and refine it after the jam.

Thanks for playing. I'm glad you enjoyed our game!