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(+2)

This is a great concept. Loved how unconventional the weapons were. Each one was useful in their own way, though apart from using the blow weapon on blue enemies, I usually just kept rolling until I got bite and then stuck with that. I felt that the bullets were way too small and also kinda blended into the board game environments, would definitely help if the colour of the bullets contrasted with the boards. This made it way too hard to see them or even dodge sometimes. Was definitely a problem especially during the snake boss. I couldn't beat monopoly though lol. Felt like there were too many enemies. Or maybe I just need to get better lol. None the less, great concept and game

(+1)

I loved the detailed feedback. thank you so much for playing and for paying attention to the details.

if the boss is going to shoot or summon enemies is randomly generated, you may have just been unlucky and he has generated a lot of enemies. I hope you can beat the final boss, I think the best weapon against him is the slap =]. 

(+1)

that's interesting. when testing the game,  our consensus was that bite was the worst weapon. =o
I absolutely agree with the contrast of the bullets!
thanks for playing and for this great feedback! =)