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Your game looks like Overcooked! I think you should show exactly the controls scheme in the game. I was a bit lost at the beginning of which button to press. I also had some tough time in putting the items on the right tile (tile detection problem?).
Otherwise, it was fun.

Yeah thanks, it's supposed to be like overcooked, turns out it's hard to make a game like that in 2 weeks. I wanted to improve the bench selection but I ended up just using a simple method which doesn't work very well.

Hehe, i also want some day make an Overcooked like :) Did you try a raycast for the bench selection?

My next project is going to be like overcooked so I thought this would be good practice. I used a trigger collider and just select a bench when it enters the collider but the problem is when more than one bench is in front of the player.